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Stimuli

Stimuli used in the laboratory's research can be downloaded here. If you have any problems with the archives or if you are looking for a stimulus set that isn't here, please send us an email.

All stimuli are provided without charge by the Dynamic Cognition Laboratory at Washington University in St. Louis. Unrestricted permission is granted for academic research. However, copyright is retained by the authors. Permission is not granted to redistribute these materials; instead, please direct others to this website. Permission is also not granted to use these materials for commercial purposes without express permission.

  1. Zacks, J., Rypma, B., Gabrieli, J., Tversky, B., & Glover, G. (1999). Imagined transformations of bodies: an fMRI study. Neuropsychologia, 37(9), 1029-1040.


  2. Images and Instructions

  3. Zacks, J. M., Ollinger, J. M., Sheridan, M. A., & Tversky, B. (2002). A parametric study of mental spatial transformations of bodies. NeuroImage, 16, 857-872.


  4. Images and Instructions

  5. Zacks, J. M., Gilliam F., & Ojermann, J. G. (2003). Selective disturbance of mental rotation by cortical stimulation. Neuropsychologia, 41, 1659-1667.


  6. Images and Instructions

  7. Michelon, P., Snyder, A. Z., Buckner, R. L., McAvoy, M., & Zacks, J. M. (2003). Neural correlates of incongruous visual information: An event-related fMRI study. NeuroImage, 19, 1612-1626.


  1. Contains the stimuli used in the Michelon et al. (2003) study as well as a read me file that explains what the stimuli are and how they were made.

  2. Contains incongruous or bizarre pictures that represent combinations of two objects (chimeric objects). In this file there are more incongruous objects than were used in the Michelon et al. (2003) fMRI study.

  3. Zacks, J. M. (2004). Using movement and intentions to understand simple events. Cognitive Science, 28(6), 979-1008.


  4. Movie 1: Stimulus movie for Experiment 1.

  5. Movie 2: Stimulus movie for Experiment 2.   

  6. Movie 3: Human-generated (game) movie for Experiment 3, generated from the "chase" activity.

  7. Movie 4: Human-generated (game) movie for Experiment 3, generated from the "court" activity.

  8. Movie 5: Human-generated (game) movie for Experiment 3, generated from the "fight" activity.

  9. Movie 6: Human-generated (game) movie for Experiment 3, generated from the "play" activity.

  10. Movie 7: Randomly generated movie for Experiment 3, matched to the "chase" activity.

  11. Movie 8: Randomly generated movie for Experiment 3, matched to the "court" activity.

  12. Movie 9: Randomly generated movie for Experiment 3, matched to the "fight" activity.

  13. Movie 10: Randomly generated movie for Experiment 3, matched to the "play" activity.

  14. Speer, N. K., & Zacks, J. M. (2005). Temporal changes as event boundaries: Processing and memory consequences of narrative time shifts. Journal of Memory and Language, 53, 125-140.

         

  1. Stories used in Experiment 1

  2. Stories and probe words used in Experiment 2

  3. Stories used in Experiment 3

  4. Stories used in Experiment 4

  5. Zacks, J. M., & Tversky, B. (2005). Multiple systems for spatial imagery:

          Transformations of objects and bodies, Spatial Cognition & Computation, 5, 271-306


  1. Line drawings of bodies and phones in different "poses" and different orientations.

  2. Photographs of bodies and objects in different orientations. (NOTE: this is a LARGE file, 24MB.)

  3. Photographs of bodies and objects, only upright orientations included for faster downloading.

  4. Zacks, J. M., Swallow, K. M., Vettel, J. M., & McAvoy, M. P. (2006). Visual

           motion and the neural correlates of event perception, Brain Research, 1076,

           150-162.


  1. Movie 1: rand1.mov

  2. Movie 2: rand2.mov

  3. Movie 3: rand3.mov

  4. Reynolds, J. R., Zacks, J. M., & Braver, T. S. (2007). A computational model of event segmentation from perceptual prediction, Cognitive Science, 31, 613-643.


  1. Archive of model and stimuli (see included README file)


  1. Speer, N. K., Zacks, J. M., & Reynolds, J. R. (2007). Human brain activity time-locked to narrative event boundaries. Psychological Science, 18, 449-455.


  2. CourseWork1.pdf

  3. MusicLesson1.pdf

  4. PlayBeforeSchool1.pdf

  5. Practice1.pdf

  6. WakingUp1.pdf


  1. Yarkoni, T., Speer, N. K., Zacks, J. M. (2008). Neural substrates of narrative comprehension and memory. Neuroimage, 41, 1408-1425.


  1. SpeerYarkoniZacks_Stimuli.zip


  1. Speer, N. K., Reynolds, J. R., Swallow, K. M., & Zacks, J. M. (in press). Reading stories activates neural representations of perceptual and motor experiences. Psychological Science.


  1. CourseWork2.pdf

  2. MusicLesson2.pdf

  3. PlayBeforeSchool2.pdf

  4. Practice2.pdf

  5. WakingUp2.pdf


  1. Zacks, J. M., Speer, N. K., & Reynolds, J. R. (in press). Situation changes predict the perception of event boundaries, reading time, and perceived predictability in narrative comprehension. Journal of Experimental Psychology: General.


  1. ZacksSpeerReynolds_Stimuli.zip

  2. Swallow, K. M., Zacks, J. M., & Abrams, R. A. (under review). Perceptual event boundaries are boundaries in memory.


  1. Appendix B: Event and Object Tests


  1. Zacks, J. M., Kumar, S., & Abrams, R. A., Mehta, R. (under review). Using movement and intentions to understand human activity.       


  1. e51_A_anim.mov

  2. e51_A_cut.mov

  3. e51_B_anim.mov

  4. e51_B_cut.mov

  5. e51_C_anim.mov

  6. e51_C_cut.mov

  7. e51_D_anim.mov

  8. e51_D_cut.mov

  9. e51_E_anim.mov

  10. e51_E_cut.mov

  11. e51_F_anim.mov

  12. e51_F_cut.mov

  13. e51_X_edited.mov

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